por arin | Feb 28, 2014 | Real Time
Let’s say you have a browser application that needs to keep data in synch between multiple users in real-time. Perhaps it’s a real-time data dashboard, or an online collaboration tool like Sensei, or a multiplayer game. Should you use a publish/subscribe data model or...
por arin | Feb 22, 2014 | Design
Interaction design for real-time applications is different than for more static or traditional web applications. With the advent of in-browser real-time communication standards like WebRTC, it gets even more complicated because you need to account for the interactions...
por arin | Feb 16, 2014 | Design
How are those New Year’s resolutions going? If it’s anything like mine, it’s probably not going quite as well as planned. You were really into your new goal for a couple of days, downloaded a new app to help you along, made some kind of plan, and then life got busy....
por arin | Feb 3, 2014 | Real Time
If all you have is a hammer, then everything looks like a nail. I may be falling victim to this old adage admittedly, but everywhere I look recently I see possible applications of WebRTC technology. For those not aware, WebRTC is part of the HTML5 standard and it...
por arin | Dic 13, 2013 | Real Time
Real Time messaging is an increasingly important part of web and mobile applications, and David Alfaro and I witnessed the growing interest in this topic during our talk at MoDevEast recently. We have a very engaged group at our presentation where we covered our...
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